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New cs2d version

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ifrit723
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Post by panda123 Thu Mar 01, 2012 5:25 am

For people who is too lazy to check unrealsoftware website

here is the what DC wrote for what's been changed

Spoiler:

http://unrealsoftware.de/forum_posts.php?post=301617&start=0 This is link where i got the information.

About new weapons.

as you can see three weapons are added. m134 machine gun (minigun) FN f2000 rifle and satchel charge

m134 have 300 ammo i believe. speed is so slow when you using m134. I think it is similar to m234.

Fn f2000 have 30 ammo like m4a1 however, there is no silencer. I am not sure what is the dmg.

satchel charge is remote controlled explosives. I think you can use it anywhere in map(i believe). It is useful weapon.
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Post by ifrit723 Thu Mar 01, 2012 8:30 am

FN F2000... sheet i thought that gun was a SMG, always looked like one to me o.o
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Post by panda123 Thu Mar 01, 2012 8:55 am

Fn f2000 seems to be more powerful than m4a1. Because it is not on the buy menu. You have to use rcon or something
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Post by ifrit723 Thu Mar 01, 2012 9:08 am

Ah a secret gun. Would be nice on zombies then
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Post by «PyrøZ~* Thu Mar 01, 2012 11:27 am

Theres also gas mask....
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Post by panda123 Thu Mar 01, 2012 6:25 pm

I nevwr saw/try gas mask. Is it going to decrease the damage or gas or is it going to block the gas?
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Post by Commando Thu Mar 01, 2012 7:29 pm

Dis nice.

I'm trying out some of the new features as I post this.

Also...[N~] IS GETTING PLAYERS! ZP and Prison had 7 and 5 players respectively last time I checked.
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Post by panda123 Thu Mar 01, 2012 10:07 pm

Yay
But if i type nameless2d.tk weird page coming out oO
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Post by Rhox Thu Mar 01, 2012 10:24 pm

panda123 wrote:I nevwr saw/try gas mask. Is it going to decrease the damage or gas or is it going to block the gas?

u totally take no dmg from gas nade
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Post by panda123 Thu Mar 01, 2012 10:26 pm

I see. Is it buyable or you have to use rcon or cmd
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Post by Rhox Thu Mar 01, 2012 11:24 pm

panda123 wrote:I see. Is it buyable or you have to use rcon or cmd

i think it isnt buyable coz gas nade isnt buyable
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Post by Commando Fri Mar 02, 2012 1:49 am

Conker wrote:
panda123 wrote:I see. Is it buyable or you have to use rcon or cmd

i think it isnt buyable coz gas nade isnt buyable

It isn't, along with the three new weapons.

Speaking of which, the Satchel Charge is awesome, but thank goodness it can't be bought, or noobs would be camping near doorways and corridors, safe behind a wall while the other team can't get through (Can it be destroyed with an HE like mines? I didn't have time to test that yet).

The new machine gun, M134, is also pretty fucking sweet. I feel like Arnold Schwarzenegger with that thing, though I doubt bum-rushing with it would work out.

FN F2000 was...meh. Felt like a a Galil or FAMAS, the more obscure rifles in CS2D.

One thing that sucks is that the new smexy lighting doesn't work on larger maps like my prison map. Wish it did...I liked how it looked in cs_italy. Also, I tend to get a lot of random access_exception_violations.

Btw, IDs for then new weapons are 60, 89, 90, 91 for the Gas Mask, Satchel Charge, M134, and FN F2000 respectively. They can be spawned on a map like any other item or equipped via the console or admin commands.
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Post by panda123 Fri Mar 02, 2012 2:38 am

Do you know dmgs? I am still not sure about dmgs..
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Post by Ninja~ Fri Mar 02, 2012 6:55 am

Commando64 wrote:
Conker wrote:
panda123 wrote:I see. Is it buyable or you have to use rcon or cmd

i think it isnt buyable coz gas nade isnt buyable

It isn't, along with the three new weapons.

Speaking of which, the Satchel Charge is awesome, but thank goodness it can't be bought, or noobs would be camping near doorways and corridors, safe behind a wall while the other team can't get through (Can it be destroyed with an HE like mines? I didn't have time to test that yet).

The new machine gun, M134, is also pretty fucking sweet. I feel like Arnold Schwarzenegger with that thing, though I doubt bum-rushing with it would work out.

FN F2000 was...meh. Felt like a a Galil or FAMAS, the more obscure rifles in CS2D.

One thing that sucks is that the new smexy lighting doesn't work on larger maps like my prison map. Wish it did...I liked how it looked in cs_italy. Also, I tend to get a lot of random access_exception_violations.

Btw, IDs for then new weapons are 60, 89, 90, 91 for the Gas Mask, Satchel Charge, M134, and FN F2000 respectively. They can be spawned on a map like any other item or equipped via the console or admin commands.

Thank you, Mr Review man.
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